Jan 2, 2018 · Build shaders, share them, and learn from the best community.
Mar 7, 2013 · No, it is not possible in the fragment shader using only GL_LINES . This is because GL restricts you to draw only on the geometry you submit to ...
Feb 20, 2021 · So it drives which pixels to draw in its own loop and tells the hardware which pixel to draw. ShaderToy is drawing the entire screen, so every ...
Nov 18, 2019 · In my last post, I discussed the approach we've taken to draw points in WebGL. We created a series of squares in the vertex shader before ...
Drawing lines with shader - OpenGL - Khronos Forums
community.khronos.org › drawing-lines-with-shader
Jan 11, 2022 · Hello, I'm trying to draw cube with lines which connects every single vertex on 3D space. and I want lines that are actually visible to user ...
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How to draw a line in Canvas 2d. 1. Simple beginPath ... The answer is easy: in fragment shader we'll get signed distance from center of pixel to the line.
Mar 30, 2020 · Are you sure you want to use shaders to do this? You can draw lines without a shader by simply using the Line2D node, or by drawing it in code ...
No control over line width within a draw call. Due to the nature of ... The Geometry Shader emits a triangle strip, with 4 vertices per each line segment.