Hello all, here is my latest RnD to learn things a bit more within Houdini
A test scene I have been working on with moving containers and fast moving objects.
Houdini 13, Flip Simulation,VDB Collisions.
I don't like these missile trails, still need to fix those before rendering, so please help me out here.
I will render it once all is green, and since I am also testing HTOA, I would like to render this with it as well.
SOME DETAILS
Two Particle simulations merged together, same forces but slightly diffrent collision velocities
30 Million points for each simulation.
60 Million for meshing.
10 Million whitewater, I will have to up this also.
Simulation Times
450 Frames , 30 Million Particles 16 HRS , 417 GB ( Two of these with slightly diffrent parameters)
Whitewater Sim : 4 HRS 90 GB
This is on 32GB I7-2600K / Ubuntu 12.04
Please don't forget to write your critiques.