Do What You Never Thought Possible to Market & Monetize Your iOS, Facebook and Web Games When you open this book, you'll feel as though you're sitting down with an expert who is disclosing rare information about the essentials of successful ...
Using examples of classic and popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function, this book gives you the skills and tools necessary to create a compelling ...
Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.
This book helps you to create the digital games you love to play, using a non-technical approach to game design without the need for programming or artistic experience.
Written by professional game designers and developers, this book combines the fields of design, art, scripting, and programming in one book to help you take your first steps toward creating a game demo.
Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with ...
... demo " game design document in all its detail and glory . Cinematic 1 Zax Game Design Document Opening Sequence For the opening of the game we've decided to keep it nice and simple , since it is a demo and our budget is zero bucks . A ...
The play-focused, step-by-step guide to creating great game designs This book offers a play-focused, process-oriented approach for designing games people will love to play.